This is a followup to @SorosFootSoldier@hexbear.net ‘s recent thread for completeness’ sake.
I’ll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre… in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of “doing action does vague thing or nothing at all, where is your hint book” puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.
So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.
Dark Souls is too hard for my tastes, as much as I want to just walk around the worlds and see them.
I have 0 interest in BotW, crafting stuff isnt for me. Just lemme find/earn the item.
Street Fighter isn’t in my top tier fighting series.
Most point and click/old timey adventure games (like the aforementioned Myst) were boring to me.
I wish FromSoft games had a story mode or something so people could still experience the world without dealing with the bullshit. Now, I love the bullshit (mostly) and I think it’s a really good, clever game that rewards you for paying attention, but I won’t deny that losing a bunch of souls because you died to something stupid is extremely demoralizing. I have no doubt there’s a bunch of people who would really enjoy the world of Dark Souls if they could just experience it in a more friendly way.
I won’t deny that losing a bunch of souls because you died to something stupid is extremely demoralizing
I think this is exactly where people differ in relation to Fromsoft games, and it’s really a coin toss… you either find this kind of bullshit all-my-souls-gone moment demoralizing and frustrating, or you go “ahh fuck! well, let’s try again” and carry on… I’m happy that I happen to be in the latter category, as it turns out, and find it immensely enjoyable even when I get fucked over by the game lol