Hey guys, I’m trying to see if one of the two games is worth getting.
I really like Battlestar galactica and got every extensions. Now the problem with Battlestar galactica is that the game is very long and it takes a lot of time to explain the rules to people… From what I’ve read Nemesis can fix the issue as the basic rules are simple and quick to explain and the game only needs 1 player to know the rest.
Now I have several questions: -I read that like in BSG people may have different objectives. How does it work exactly? Do you get these from the start? Can you become an enemy mid-game because you got infected or something? Is there some kind of bluffing involved like in BSG? -I don’t have much board games, but this one looks expensive to me. Is there any reason for it and do you think it’s worth the money? -What would your recommend between Nemesis and Nemesis: Lockdown? -Do you think maybe there are other games that may be a good replacement for BSG?
Thank you!
Disclaimer: Played BSG a couple of times, Nemesis just once (plus watched one gameplay of it).
I think the main difference is that in BSG you have one objective for the humans and one for Cylons, while in Nemesis each player has their own. These objectives can align or at least not be in direct oposition but can also be exclusive. Only common objective is to survive. So it is co-op to a point, but also every man for himself.
BSG is also mostly focused around the player interactions. The interactions with the game are secondary in a way. Nemesis is in a way more about what is happening on a board, with you trying to find out who you can trust will not screw up your objective - and also who you need to screw over (if needed) to get there.
As for the price Nemesis has lots of components among which are quite nice minis.
Thanks, this is more clear, I had definitely misunderstood the conflicting objective part, thinking you may even get infected and switch side.