Be it a game thatβs difficult in its entirety, or a particular challenge in a game that you just couldnβt complete.
For me, there are three that come to mind:
- Super Hostile: Waking Up (Minecraft Custom Map, Hard difficulty). That damn water sectionβ¦
- Terraria Zenith Mode. Coming from someone to whom Master Mode is fairly easy, this was rough.
- Calamity Death Mode (Terraria). I beat DoG (this was back when a headshot was an automatic death), but I just could not click with the Yharim fight. I also think burnout was at play here because that was a LONG playthrough.
The bleakness is why I assume the βage of darkβ endings are the good ones. Theyβre the only endings that also end all the suffering of those fucked up worlds. The only weird one is Elden Ring. You can end all suffering, but itβs presented as the worst possible end for that particular game.