From Steam’s self-published stats.

Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

You are viewing a single thread.
View all comments View context
9 points

And on Windows it’s so poorly implemented they had to reserve 20% of bandwidth for updates being uploaded and downloaded and you don’t get a choice on that. So when Windows is sharing its updates your internet access suffers.

permalink
report
parent
reply
2 points

Jokes on windows, my WiFi is just funky enough that transfers between devices on LAN run like dogshit so it gives up before it even starts!

…I really need to invest the time into finding & implementing a better network solution

permalink
report
parent
reply
2 points

Go with old 10BASE2 network topology. Nothing beats 1Mbps which might randomly stop working due to missing terminator somewhere in the network.

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 8.1K

    Monthly active users

  • 4.4K

    Posts

  • 91K

    Comments