(Saw this question asked on another popular link aggregation website and it got me thinking)
If you could play one game for the first time all over again, what would you choose? This might be because you want to do it all again, or because you don’t think you got enough out of it the first time. It could be experiencing the game exactly as you were back then, or experiencing a game with what you know now.
For me, it’s Legend of Zelda: A Link To The Past, experienced exactly as I was back in 1991.
Nothing comes close to how jaw-droppingly amazed I was by that opening sequence. The epic orchestral score, the cinematic rainstorm, creeping around in the dark… it was a generational leap above anything I’d played on 8-bit computers and consoles, and even the Megadrive. I’d love to play it again without thirty plus years of Nintendo/Zelda knowledge, or without knowing about the dark world.
OUTER WILDS.
It’s a fantastic exploration game if you go in blind and I wish I could forget it all and explore it all again.
Yeah, it really was amazing to play blind. We especially enjoyed the DLC… when we first realised what it was all about, it nearly blew our minds!
The Outer Wilds.
A game you can only play once and that one time is magical.
Played about 2 hours of it and uninstalled. It was incredibly boring. Why do you think it was magical?
It’s definitely a slow start. The way it’s designed to allow discovery but not lead you too much makes the moments where points of data click and connect really powerful.
It’s hard to talk too much about it without potentially spoiling the enjoyment one might take from it.
But it’s not for everyone. But if it is for you, it’s really really something.
Half life or Half life 2.
I find Half-Life and Portal are some of the best games ever made regarding world building, story telling and general addictiveness.
I keep coming back because I’ve never found any other game like those.
I don’t how old you are, but the first one was the first very big implementation of scripted scenes. To see something happening in an FPS as in a movie was mind-blowing.
The second one is just absurdly well designed. And the visuals are imbued of this Eastern European architecture and vibe that right now, walking the streets of Warsaw, I am gladly breathing in.
I’m old enough to have been stunned by games like Cybernoid and Exolon (oooh, so many colours and sprites and explosions), Elite (damn, actual 3D wireframe spaceships!), Driller (wow, actual solid 3D at 0.5 frames per second!), Wolfenstein (actually playable 3D, with sprites), Doom (this changes everything), Quake (full 3D, nothing can improve on this), all the Half-Life franchise (you can also have a story to go with the shooting? who knew?), Portal, Portal 2 and The Talos Principle (puzzle games can have riveting stories) and finally Skyrim (damn, this thing is huuuge!). So yeah, I’m old. :-)
I strongly doubt it can be a defining game as the other 2 were and are. Plus, for me, there is attrition in the need to use a non-polished control system.
published VR only, and - from Valve of all companies: Windows only!! F*ck them for that :(
There are mods out there! And honestly as much as it sucks to be an exclusive title like that, it honestly slaps for the same reason. The universe has so much potential to be told through the vr perspective, its absolutely incredible. Don’t bash till ya tried it! I’m telling ya, it’s a one of a kind experience
Windwaker.
Don’t think its considered retro yet, but I wish I could forget every second of it I played. The complete emotional Rollercoaster I went through playing that game was incredible.
One of the few games where I really felt like I was the “super important protagonist” and the world really depended on me.
It’s 20 years old… if Windwaker isn’t considered retro now, then Atari 2600 games weren’t considered retro in 1997 :)
It might be relatively new, but I’d say Subnautica.
It was such a breath of fresh air when it came out, and instilled both such a sense of wonder at all the vibrant lifeforms of 4546B and also instilling such dread upon encountering reapers or diving deeper than ever before. I still remember the mixed sense of wonder and unease upon discovering the Jellyshroom caves for the first time