From Steam’s self-published stats.

Baldur’s Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam’s bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

149 points

that’s a lot of tablepoons

permalink
report
reply
41 points

It’s hard to get steam into tablespoons. I was really impressed.

permalink
report
parent
reply
10 points

Damn, The double whammy of jokes here got me good

permalink
report
parent
reply
28 points

That’s only like 9 Cups of Bandwidth

permalink
report
parent
reply
5 points

Damn that’s just over 1 and a half pints

permalink
report
parent
reply
3 points

A pint is 2 cups, so it’s actually 4.5 pints!

permalink
report
parent
reply
4 points

Take your upvote and get out of here

permalink
report
parent
reply
107 points

And that was just one copy.

permalink
report
reply
51 points

That’s nothing. My coworkers node_modules directory will soon require their own NAS and dedicated 10Gbps circuits.

permalink
report
parent
reply
17 points

if one day it came out that node_modules were invented by western digital to sell more hard drives i wouldnt be surprised in the slightest

permalink
report
parent
reply
10 points

node_modules directory

I need better glasses; my first read through I thought that was his nude_models directory and I wondered, exactly, where do you work?

permalink
report
parent
reply
6 points

Imagine the number of bad peer dependences

permalink
report
parent
reply
4 points

Jfc, what kind of website are they working on needing such an immense amount of different packages?

permalink
report
parent
reply
27 points

A contact form.

permalink
report
parent
reply
13 points

A hello world example page

permalink
report
parent
reply
4 points

Leftpad

permalink
report
parent
reply
3 points

“coworker”

permalink
report
parent
reply
88 points

And it still gave me 800Mbps consistently right at launch time. Good servers.

permalink
report
reply
33 points

Steam has some of the most consistent and high quality servers around. It’s quite rare to see them slow down or go down, at least in my experience.

permalink
report
parent
reply
13 points

I can’t think of a time steam was down (for me personally, I know outages happen) that wasn’t planned and announced well ahead of time

And I’ve got a lot of hours on steam

permalink
report
parent
reply
5 points

What, you just play “Steam”? :)

permalink
report
parent
reply
5 points

And at best only during specific sales like the Steam deck their servers became unresponsive for a bit.

permalink
report
parent
reply
3 points

so high quality that they go down for maintenance every Tuesday…

permalink
report
parent
reply
9 points

That seems pretty normal if you want your servers to stay high quality?

permalink
report
parent
reply
14 points

I wonder how much they paid for that launch bandwith.

permalink
report
parent
reply
3 points

Steam has a 30% cut, so, that pays

permalink
report
parent
reply
5 points

Because they use Akamai as a CDN.

permalink
report
parent
reply
2 points

Crys in low internet speed

permalink
report
parent
reply
2 points

Isn’t Steam download peer to peer additionally from their servers?

permalink
report
parent
reply
10 points

Only on the local network.

permalink
report
parent
reply
2 points

Oh, interesting. I didn’t know that. Is this automatic, or does it need to be configured somehow?

permalink
report
parent
reply
55 points

It’s always amusing to me when a game has a huge download size but is also an overhead view game and you probably can’t even get the camera close enough to the world objects to see the full texture detail.

permalink
report
reply
80 points

Camera isn’t stuck in isometric view. You can zoom, pan, tilt and see all the fantastic detail.

permalink
report
parent
reply
22 points

The original Dawn of War ruined isometric games for me since it allowed the pan and zoom, with mods allowing even more zooming in an out. BG3 having that ability has my interest peaked!

permalink
report
parent
reply
11 points
*

Please, please don’t take this as any insult or criticism, but for future reference, it’s “piqued”.

This particular homophone is almost as devious as “milquetoast”. (Sounds like “milk toast”)

Edit: someone beat me to it and now I feel like a jerk for piling on. Sorry!

permalink
report
parent
reply
2 points

The zoom out is very limited. I constantly wish it could zoom out more

permalink
report
parent
reply
17 points

A lot of older games were bigger because of static assets. Riven (myst 2) was fucking huge because it was like 60,000 jpgs. It was on 5 discs. Later games running in a 3D engine just had texture files and small models, they were a lot smaller.

There’s that quake 2 clone that team did a while back that was only 92KB- it generated everything in memory on the fly. Krieger I think it was called?

permalink
report
parent
reply
5 points

riven was huge because it deserved the space.

permalink
report
parent
reply
11 points

I wouldn’t say it’s overhead. When you zoom a bit it’s more like a third party view, except you can move the camera around.

permalink
report
parent
reply
3 points

Yeah looks similar to Divinity Original Sin 2. I installed a camera mod on that so I could get lower and closer, but that of course caused some weirdness in the skybox.

permalink
report
parent
reply
7 points

That was always my confusion about people buying skins in league of legends or dota. I can barely see them!

permalink
report
parent
reply
3 points
*

Not true, you definitely can with the right resolution. LoL wild rift especially is close enough (being mobile) you can absolutely make out the skins. They’re usually flashy and noticable enough everyone can tell what it is, too. They often have special animations, auras, attacks look different, etc. Some have special voice lines.

Like, just as an example, if you’re an actual walking tumor and play Teemo, but get the bumblebee skin, the little mushroom traps he leaves around become beehives.

Also remember League and DotA are big steaming games, and matches are repayable, so getting in with different camera angles on replay is very muxh a thing.

permalink
report
parent
reply
5 points

You can use the scroll wheel to zoom in pretty darn close! Closer than you probably ever need to.

permalink
report
parent
reply
2 points

You can actually zoom into a Mass Effect style over the shoulder camera position if you want.

permalink
report
parent
reply
53 points

Steam would profit from integrating something like the bittorrent protocol for downloads imo

permalink
report
reply
40 points

While true, us asymmetric broadband customers (where my upload is 1/10th my download) are grateful this is not the case:D

permalink
report
parent
reply
28 points

It could be opt-in with rewards for toggling it on.

permalink
report
parent
reply
-28 points

Not to be a crypto bro but this is the kind of thing that cryptocurrency could be really good for. I mean that or just credit for games because maybe giving people an easier way to money launder on steam isnt a good idea

permalink
report
parent
reply
2 points

didnt think of that

permalink
report
parent
reply
36 points

it is already partially implemented for local network transfers.

permalink
report
parent
reply
13 points

They do have such system, but only works for clients in the same lan.

permalink
report
parent
reply
1 point

I’ve often wondered if this works if you use a VPN or not?

permalink
report
parent
reply
13 points
8 points

Off the top of my head, I know Windows Update and the Battle.net launcher both do this

permalink
report
parent
reply
9 points

And on Windows it’s so poorly implemented they had to reserve 20% of bandwidth for updates being uploaded and downloaded and you don’t get a choice on that. So when Windows is sharing its updates your internet access suffers.

permalink
report
parent
reply
2 points

Jokes on windows, my WiFi is just funky enough that transfers between devices on LAN run like dogshit so it gives up before it even starts!

…I really need to invest the time into finding & implementing a better network solution

permalink
report
parent
reply
3 points

Do you have any source or article about this? I’d love to hear more about this.

permalink
report
parent
reply
7 points

Microsoft’s implementation of the feature is called Windows Update Delivery Optimization.

https://support.microsoft.com/en-us/windows/windows-update-delivery-optimization-and-privacy-bf86a244-8f26-a3c7-a137-a43bfbe688e8

Here’s a short optimisation guide: https://www.ctrl.blog/entry/windows-delivery-optimization.html

Fundamentally it’s not like the Bittorrent protocol, even though there are similar behaviours and the result is the same. Microsoft retains the ability to stop the network from seeding updates and has ways of only targeting specific supported configurations to receive new updates.

permalink
report
parent
reply
6 points
Deleted by creator
permalink
report
parent
reply
8 points

Thank you and please not. I value my upload for myself. At best make it an opt-in!

permalink
report
parent
reply
1 point

It’s typically a soft switch in the config for capable clients.

permalink
report
parent
reply
1 point
Deleted by creator
permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 8.1K

    Monthly active users

  • 4.4K

    Posts

  • 91K

    Comments