


GeneralSwitch2Boycott [none/use name]
You look at Silent Hill 2—or look at it in a certain way, at least—and what you see is how almost every game equivalent in terms of budget, scale, or mainstream exposure that’s been created in the last two decades has not, in any way, come close to what Silent Hill 2 achieved. It’s an apex in the sense that an apex symbolises and prefigures a downfall, a depletion, a gradual collapse. I haven’t played the remake yet, so I’m not passing judgement on it in terms of its own quality, but it seems to serve as the ideal metaphor for games now as opposed to games then—there was a point in time where things like Silent Hill 2 came out, and now we’re at a point in time where remakes of those things come out. It’s the reputation of Silent Hill 2 that has guaranteed its remake. Its vision and originality are commodities now, the raw materials which are best suited to be recycled and exploited by modern game factories. The world of videogames today has become the town of Silent Hill itself, inhabited by reflections, refractions, and grotesques of the past—half-formed ghosts composed of the leftovers of living souls. More astounding than the original Silent Hill 2 is how few other mainstream games with its cohesiveness, depth, and general artistic credibility have ever been made. It’s astounding that it’s astounding.
https://bulletpointsmonthly.com/2024/10/10/a-hundred-silent-hill-2
What’s with Japanese game developers being so fucking obsessed with NFTs and AI and crypto and shit? Like with Miyamoto saying the developers would get mad if Wii Sports got bundled in with the Wii console, what’s up with their obsession with control of information and commodifying it more than western STEMlord types? Is it because it’s foreign and “exotic” to them? What about “distributed ledger + massive power usage” made Tezuya Mizugichi (or w/e the name of the Rez et al. guy is) openly say he wanted to create a crypto (music) game?
I don’t get it.
The massive advantage drones get in the air from removing the human aids them in every single way because of the reduced weight, size, etc. I don’t see how much faster, cheaper, etc. a human-less truck/tank could be. I guess you could make them a little shorter and oblique to shoot at.
Listened to the Remap podcast episode about Giant Bomb and Polygon being sold and stuff. Seems bleak as fuck for actual video game news/journalism right now.
https://youtu.be/wtDI4KTk5l0?t=817 Chile has such a good Metal scene.