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Noxar

Noxar@lemm.ee
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I understand limiting saves to avoid savescumming. Not allowing you to save and quit whenever you want in Funger makes no sense though. I quickly installed a mod for Termina to suspend and resume the game because it’s ridiculous to have to play 3+ hours straight before being allowed to close the game.

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A Short Hike only took me around two hours to finish but those were some of the finest two hours I’ve experienced.

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Would you like them to test on you instead?

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I can’t believe no one has mentioned Wildfrost! Just look at the artstyle. It’s incredibly cute but it also has a lot of strategic depth. Right now winning a run in the game is quite hard but in the beta branch they’ve just made it easier to win a normal run while also adding more challenge modifiers for those who want the challenge.

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Nier Automata is one of my top 3 favorite games of all time but I agree with you. The beginning sequence sucks.

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I’ve played Persona 4 and 5 and am really looking forward to P3 Reloaded but it’s not quite the same enjoyment I found in those games as in the mainline SMT games. Party composition is not as much of a thing in Persona. I’ve seen Etrian Odyssey mentioned a few times before in the Megaten fandom so it seems like something I’d be into. The mainline games I’ve played are Nocturne, SMTIV and SMTV. I’m definitely playing Strange Journey next and then maybe Digital Devil Saga.

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This is the first I hear about tri-Ace games. Thanks!

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American Psycho is my favorite comedy movie

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Sure there aren’t that many cards but those cards are so well balanced. Every single card has its uses so you’re constantly presented with interesting decisions. It feels like almost every other roguelike has dead time where you’re just going through the motions whereas in slay the spire you’re making decisions from floor 1.

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I had the same experience with the game. It has a really cool world and story but as I finished the game, because I guess I wanted to be able to say I’ve finished one of the classics, I felt mostly just annoyed. There were moments where the game felt truly magical but the controls were constantly stopping me from getting immersed. It’s one of those unfortunate instances where everything else is great but it fails for me in the most important aspect of a game which is the gameplay.

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