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natryamar

natryamar@lemm.ee
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Yeah isn’t weapons grade plutonium a byproduct of recycling nuclear fuel?

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And does steam have the same level of access?

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Can he not be an asshole for five minutes?

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How so? Is this because it prevent workers from leaving/brain drain?

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Thank you for the recommendation! I wouldn’t know as I haven’t played RE:7 fully yet but I mean to say enjoyed the puzzle-action-puzzle-action type pacing of of RE:2 and I thought 7 might be more like that. 2 also had a spectacular ending so I don’t mind the stakes ramping up. The problem I had with RE:4 was I didn’t particularly enjoy the longer action bursts where I get mobbed by zombies but maybe I wasn’t patient enough to get to the power trip part of the game.

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She could have been a great foil in videos and someone who could have maybe taken his place as an entertainer when he wanted to quit. But maybe he was just talking about that to get people emotional and sympathetic…

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Is this what the retirement video was about?

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I looked into the dynamic difficulty a little and its very interesting. RE:2 remake seemed to always have a level of tension/difficulty to it even as I got better and it must be due to the changing enemy placements, etc. that the system does. When I first read your comment I thought “that just sounds annoying” but if it’s similar to RE:2 then that makes sense as a system to keep the game from getting stale.

I think I will give RE:2 a few more playthroughs and then try one more to get through 4 before I grab other ones but I’m thoroughly a fan of all things resident evil now lol

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