Players be like

@dnd_memes@lemmy.world

You are viewing a single thread.
View all comments View context
5 points

Just do something to get a fly speed first, then go 200 feet up before casting.

permalink
report
parent
reply
6 points

As far as I can tell this would work actually. I can’t see anything in the rules text that says it wouldn’t. The creatures would certainly die on impact (excess damage in this case will carry over to their normal form’s HP pool) but they were fine being summoned into battle to possibly die anyway so I don’t see what changes, they’d probably still be considered willing considering they are summoned creatures under control of the caster. And the spell states they retain the transmuted form for the duration (24h) or until dropped to zero hit points, and does not state the creatures would revert when leaving the spell area.

Well fuck me. I don’t want that to work, but I think it does. I can’t argue a reason it wouldn’t. Have fun carpet bombing your enemies with horses, I guess.

permalink
report
parent
reply

Dungeons and Dragons - Memes and Comics

!dnd_memes@lemmy.world

Create post

A community for Dungeons and Dragons Memes and Comics

/c/DnD Network Communities

Rules (Subject to Change)

  • Be a Decent Human Being
  • Credit OC content (self or otherwise)
  • When posting OC comics please tailor your title to adhere to the following format*:

“Title” - [Comic Name]

e.g. “Krak of Dawn” - [Swords Comic]

*Does not apply to memes

  • Posts must have something to do with Dungeons and Dragons and be in a meme format or a comic
  • Zero tolerance for Racism/Sexism/Ableism/etc.
  • No NSFW content
  • Abide by the rules of lemmy.world

Community stats

  • 15

    Monthly active users

  • 185

    Posts

  • 1.5K

    Comments