The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.

I want to reach out and scream to him “games werent always like this maaaaan”

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Im ngl I have lots of problems with Overwatch but charachter design has never been one.

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Yeah agreed that the waifuification of Kerrigan sucks.

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I feel like more people should get made fun of for blizzards idea that shooting lazers at women make them sexy and evil.

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I guess I have to give them credit for having non-white characters who mostly aren’t teenagers or early 20s, but most of the women still have the same body type (and I definitely remember Mei being called fat for not fitting that mold exactly, just g*mer things).

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I have a theory that a lot of the capital G gamer hate for the Horizon Zero Dawn game series and Aloy is a subconscious thing given the themes of the game, at least in the first game. Without spoiling anything, masculinity and femininity are some of the main themes present in the first game, often in opposition to each other, and more often than not the “masculine” side is in the wrong. This kind of thing probably annoyed a lot of gamers even if they didn’t pick up on it themselves.

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Mei’s my favorite actually.

Im less put off by body type’s fitting that certain mold than you are really. And the one that does the most to me, Mercy, is my least favorite design lol. And then you got charachter like the body builder one and uh… the tall and lanky one (forgot names) that arent even waifus in the traditional sense.

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