The spongebob game wasnt so bad. It had like a login bonus but it didnt seem to be too bad But once we got into the lego star wars game the f2p bullshit started. And oh god. This game clearly designed for kids had all the f2p bullshit. Login bonuses. Gridnyness. Multiple in game currencies. The daily/weekly ect missions. The unlockables

But god the racing game was even worse. 100000 things to unlock and basically nothing is by default basically. Sooooooooooo absurdly grindy. And most harrowing of all… i swear to god… 5 seperate in game currencies.

I want to reach out and scream to him “games werent always like this maaaaan”

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The writing went over most peoples heads I think. It even went over my head during the mid game, I thought it was really boring and didn’t play it for years. Then I got back into it and suddenly it all made sense and became a lot more interesting after I got through the mid game.

spoiler

Action for action’s sake and murderous contempt for the feminine, just like the Italian futurists that preceded contemporary fascism, then

Also that happens in the game again when Helis orders the genocide of the matriarchical Nora tribe before capturing Aloy, even after capturing Aloy he still wants to carry out the violence and conveniently can’t stop it with the crashing of the focus network

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3 points

I think I had a similar issue in my own novel trilogy; the feedback I got from test readers ran a baffling range from “What is Megan’s special power? I can’t tell” (she didn’t have one, unless you count running and climbing a fence fast enough to get the job first as a superpower) to “this story is too dark for me (came from an in-law that was particularly enthusiastic about fucking Gambo Thrones which still baffles me)” to “this is a terrible retelling of the Ramayana” from someone that missed the fact that I didn’t like the Ramayana either and part of the latter end of the first book was a direct criticism of that story’s misogyny and Great Man Theory ideology. I liked the Mahabharata a lot more and deliberately used names/themes from it throughout the rest of the trilogy, if that matters.

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Yeah the pacing of Act 2 in a three act story is probably one of the most difficult things to do as a writer or creative. I certainly couldn’t do it. Though sometimes the audience just has to continue on with the story and it will all make sense. But how to get them to do that is very challenging.

I also updated my previous comment after noticing an interesting thing in Horizon to do with what you mentioned about Italian futurists prediction of fascism

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Yeah the pacing of Act 2 in a three act story is probably one of the most difficult things to do as a writer or creative. I certainly couldn’t do it.

Second/middle acts tend to be a hard sell in most stories, I noticed, with a few exceptions where for some reason the second/middle act is considered the high point, like in the first three Star Wars movies for most people.

In my own work, I think my first book was, unfortunately, growing pains and that I actually am much more proud of how my own “Act 2” turned out by comparison.

Since we’re on the subject of Halo/Marathon, I think I hated Halo’s lack of satisfactory story resolution and the absence of an actual meaningful conclusion enough that I went out of my way to wrap up my own story series with great care. Those that got that far and left me feedback seemed to like the ending at least.

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