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I’m not knowledgeable enough about Chinese mythology (popular or not) to be able to comment on that, but it does seem to be very under-explored as a genre; it’s neat that it’s getting a spotlight. I don’t have strong feelings one way or the other about the game personally, but it’s always cool to see a studio try something new - even if it’s only new in theming - and be successful with it. I’d much rather Wukong be wildly successful than another Call of Duty game or whatever.

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