“Pyro,” the second star system of Star Citizen (out of one hundred originally promised as initial kickstarter goals a decade ago), was itself promised years ago and has once again been delayed until next year. Again.
Also, as a partial explanation to the baffling fact that this grift keeps breaking its old funding records year after year, new information reveals that there are less overall users than previous years, but those that are left are spending more and more.
The internal contradictions are intensifying.
after the creators spent millions on yacht trips and vacations in bora bora (i assume) and spent months in hospitals battling their laughing-at-these-rubes related injuries, the game still only has ONE MAP?
A whole bunch of nothing between some points of interest? So unintentionally accurate to what space is like!
I wonder how much of that is them using an unsuitable engine. Originally they were using whatever version of CryEngine was current in 2012, and the consensus was that it could never handle a space exploration game. They’ve probably gone through more engines than Daikatana at this point, though.
boring points of interest that look like late 90s malls
That’s just Starfield except it cost $1 billion and you have to pay for a spaceship with real money.
Looks like less content than a single system in freelancer which launched almost half a century ago