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I was initially feeling more like you are, but after playing more and watching some streamers play my opinion is slowly changing.

Let’s remember that it’s an alpha. I agree that snowballing is a problem right now, but I don’t think we can expect perfect balance from an early development build. Comeback mechanics are there, but they’re maybe not quite powerful enough. They also typically rely on team play and coordination, which is hard to find in low MMR lobbies.

I think the biggest issue right now in terms of snowballing and balance are the flex slots. If you’re ever trying to defend a siege when playing from behind you can easily end up with like 12,000 souls as you’re successfully defending, but being literally unable to spend them due to having no flex slots.

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