Relevant part:

Unfortunately, at this time, we have to announce an indefinite delay of the Xbox version.

We understand how disappointing this news is to the Xbox community. Unfortunately, despite our best efforts and the hard work of our dedicated team, we’ve encountered challenges that have delayed our release on the Xbox platform. We want to emphasize that this is not a decision we’ve made lightly.

We apologize for any disappointment this may cause and sincerely thank you for your understanding and patience. As a self-published indie studio, your support means everything to us, and we are dedicated to bringing Enotria to as many players as possible.

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1 point

I agree.

They are an indie studio though, and self-publishing. So probably just annoyed about “lot of money spent on Xbox port” and it going to waste because of something they can’t control.

This could also be the reason they aren’t getting a reply from MS. Maybe they aren’t big enough for anyone to pay them special attention, nor small enough to be part of indie outreach team or something.

Just speculating…

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