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50 points
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Beta testers should get a discount, or even get paid, in exchange for writing good bug reports. These people are fools for paying extra for earlier access to a bug fest.

I would never pre-order a game. That just makes it harder to refund it if it sucks.

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17 points

The original Minecraft had the right idea in my eyes. Cheap in alpha, because there is less stuff. A bit more when it reached beta state and another increase when it reached full release state.

Because you played an inferior version with less content and supported the development, you got a discount. No idea why people would pay extra to be the beta tester though.

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2 points

I was going to pipe in that I paid for Minecraft in infdev, so pre-alpha. But now that you mention it, it was dirt cheap, and they had already had several free access weekends in indev, so I had a pretty good idea of what I was getting myself into

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2 points

But then someone will see a spreadsheet and calculate the “missed” revenue, and whoever made that decision either gets replaced or given strict orders next time

Even if they manage to dig their heels in, it will come up again and again. It looks like a money shaped hole, and so organizationally they’ll keep coming back to it

It is a great way to make games, many indie games do this. A team can do this, but a corporation can’t - subtlety doesn’t fit on a spreadsheet

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1 point

Oh for sure, I don’t blame the companies for doing it. I’m blaming the customers for being stupid enough to fall for it. Again. And again. And again.

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