Oohh nice, even tho i’m not really the right person for such a game.
I keep losing track and starting over, then realizing i want it to look cooler…start rebuilding and lose interest and drop the game fir quite a time until i find out i lost track and start the cycle over again.
Everything except the losing interest part is what people love about factory games. So while they have your interest, realize that you are absolutely playing them “correctly”. But if you don’t like iterating your designs (not everyone does, and that’s OK), then these are probably not the right genre for you.
I’ve been sucked into Factorio quite thoroughly, until the automation, optimization and debugging started feeling too much like what I do at work. I mean, I enjoy the process (which is why I got this work in the first place), but doing it in my free time as well is a bit much
Check out Shapez 2. The first game was pretty basic but I really enjoy S2 as a Factorio lite. It’s much much less complex, but there’s still plenty of room to build crazy contraptions as you unlock more stuff to build with. Most major upgrades will make you want to refactor your whole base, but after you finish delivering a certain type of shape you no longer need to make more (except sometimes as components for new shapes). So I’ll pretty regularly knock out like half my factory and make a new and improved assembly line for the new shape I need to deliver.
It’s good, give it a look. I get quite sucked into it and it doesn’t have as much mental overhead as Factorio does. There’s also no biters, which makes it a much more relaxing factory game.