Baldur’s Gate 3 is a game of the year contender - but how does its PC release stack up in terms of visuals and performa…
Yeah, came here to say this.
The games content is pure gold. The weight of attacks and spells feel good, the sound design is great, but polish? None.
I’ve had bugs with the UI freezing, there’s awkward 15 seconds after every skill check where the game just sits there before saying success or fail, NPCs show up in weird places when you talk to them sometimes.
Great game, but not polished perfectly.
I don’t doubt your experience but there must be some other factor. I don’t see any of those problems you report.
Nothing besides the camera has been bad enough to break my experience tbf. Sometimes the camera gets stuck and I need to switch characters to make it behave again.
Some people have a higher tolerance for jankiness than I do also.
I think hardware probably contributes to it as well. My brother experiences occasional crashes, but it’s never crashed for me in 2x the amount of playtime.
Compared to other PC releases in recent years it might as well be perfect though lol.
I didn’t experience any of that the first part of Act 1 (early access, basically), but as I start to progress past that content, I certainly am starting to experience some of these issues. 15 second delays I can attest to. Running on Win10, Ryzen 7700X, 32GB, 4090 with separate OS and game NVMEs.
Ok interesting. I’ll see how things evolve, although I’m in no hurry to race through the game.