Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

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26 points
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I’m not disappointed at the game but on myself.

I patiently waited for Elden Ring to go on sale, excited to play it. But the reality is i don’t have enought time to play.

So what happens is I die a few times, restart my progress, die a few more, then my IRL game time has ran out. And I’m still where I started, no progress made,.

If i consistently evade enemies just to get far on the map, then what I’ve done is stunt my character progression and just horse around the map. I mean that’s not playing, it’s being a tourist inside the game.

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4 points

More unsolicited advice. Consider an easy mode mod (if you have it for PC). There’s a few good ones that rebalance it to be a “normal” dodge-and-hit action game instead of a full on soulsborne. I also like a “keep runes on death” mod to take away that terror of actually leaving your little stomping grounds and exploring the beautiful world.

The game is so much more fun when it isn’t forcing “play it this way” down your throat.

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3 points

Thank you for the advice, but my 9 year old son has now marked the computer as his territory and I’m now exiled to the Playstation.

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1 point

Fair enough. There’s always Persona 5. It’s a lot less headache inducing.

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23 points
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May I offer some unsolicited advice.

  1. Your damage output is as important if not more important than “getting gud”. The more damage you do, the fewer attacks you have to dodge. That’s kind of the secret to all these Souls games.

  2. Damage output and damage mitigation come from stacking many small, incremental bonuses. The most important upgrade for damage output is upgrading your weapon with ores. Pick one weapon (eg. Longsword) and invest all ores into it. Any weapon is viable for the whole game as long as you upgrade it. Don’t be afraid to commit ores into your chosen weapon as you will eventually have an unlimited supply.

  3. It’s possible to suicide-run into dangerous areas for powerful items since you don’t lose items upon death. You can collect mid and high-tier ores this way even at low level.

  4. It’s perfectly okay to farm exp from higher level, non-bosses. It’s low risk since you’ll be near a rest site. A good example is killing Vulgar Militiamen from the Farum Greatbridge site in the most northeast area of Caelid. You can horse yourself there ignoring everything. There are plenty of ideal spots that people have found, just look them up.

  5. If you’re still having trouble, do each step in the following video as you see fit. Notice that most of these improvements are obtained by acquiring items, and not obtained by leveling up. https://youtu.be/GYI5Z3jhKB4

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6 points

Thank you so much! I’ll try this on my next play through.

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4 points

Definitely! I truly believe Elden Ring is accessible, it’s just not immediately clear how.

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0 points

I can agree wholeheartedly. I found Elden Ring to be a very boring game.

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7 points

That’s not at all what they said lol

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3 points

Eh…that’s what I heard. ¯_(ツ)_/¯

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10 points

A lot of them you are meant to run past, you don’t get meaningful xp from mobs until you get to late game secret areas, early game just Google where dungeons are, ride torrent to them and kill bosses for levels

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4 points

You mean, grinding on mobs won’t give me meaningful xp? So it’s the bosses that I need to kill.

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8 points

Nah. There’s a middleground of things worth your time, that you can discover fairly easily.

When you’re getting 50 runes per enemy and you need 5,000 to level, run past em because you’ll soon find enemies that net you 2000 runes per kill. If you find an enemy that gives good runes, then consider grinding killing it.

Bosses give decent runes, but I don’t think they’ll float ya (and I hate that git gud shit. I suck bad and only barely squeaked by a win by getting absurdly overleveled with an OP weapon).

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1 point

Each enemy gives you a set amount of runes (souls) that you can use to level up, harder enemies give more.

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