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91 points

Read it so you don’t have to - someone found a choice you can make in the second act that counts as an ending. So, they basically ran through act one and made that decision immediately.

They did not play through to what anyone would actually consider the end of the game.

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3 points

Thank you. I figured as much. I still like that this is in the game.

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4 points

If it did, I wonder in how many seconds they speed-ran Wasteland 3.

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15 points

How do you even get past act 1 in 10 minutes? I feel like even the time for dialogue to show up would take more than that

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12 points

Jumping

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1 point

Probably by not engaging in any dialogue.

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6 points

Side question - Can someone try and define the line between the acts without spoiling? I just hit level 8 and found the nightsong last night. I think I’m in Act 2? Was kinda expecting major cutscenes or narration like DOS and BG2 to define them.

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0 points

You are in the later part of act 2. The end of act 2 is now pretty straight forward. The City is Act 3, and everything before entering the shadowlands is act 1.

Entering act 3 removes the ability to go back, finding the nightsong locks out most of act 1 and 2.

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1 point
*

finding the nightsong locks out most of act 1 and 2.

Well, look who’s giving up all that exploration I was doing yesterday specifically to see if I could find things pertaining to this. Just gonna mind my business, I guess, since I have every side quest ever to do and that was merely the one that interests me most.

I get it’s probably for story reasons but I hate being locked out of places and knowing that happens for any reason is saddening.

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12 points

Once you get to the Shadowlands, you’re in act 2. Leaving shadowlands is act 3.

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3 points
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You get an achievement when you complete an act. That’s how I was able to tell I was in act 2 and eventually act 3.

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2 points

Ah interesting I didn’t think to look at them

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2 points

Didn’t you get a prompt saying you are leaving act 1 tie up your loose ends?

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1 point

I got a prompt but I was still able to go back to all the places so I was just like sure? Compared to DOS and BG2 leaving acts/chapters had stuff not just a vague prompt

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All the prompts I’ve seen saying to tie up my loose ends were misleading considering I could still go back and finish things. Going to the mountains or the gith creche, entering the under dark and the shadow cursed land… The only one with slightly different verbiage was when I entered the prism, and that was the only one that actually made it where I couldn’t come back from shit.

It was a bit annoying, because up to that point I’d been told the same thing with different words and it didn’t mean jack, so I figured this time wouldn’t be different and it ended up killing a ton of people I know I can save. 😩

It didn’t mention the act at any time, and from what other players have been talking about I am pretty fucking sure I got the ending this speedrunner did because the game basically ended at Ketheric my first run.

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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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