Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

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Same experience! Dropped it the first time. Too slow paced. And I was trying to min-max, play on medium, read a bunch of walkthroughs and then gave up.

Decided to go all in during the Directors Cut. Turned it on easy so I was one hitting everythhing, ignored all the walkthroughs and just absorb myself into the world.

And it’s great! Who would have thought that in a game where you fight ghost babies, and bring supplies to random famous-y people, my favorite thing would be to build a interstate highway?

Easily 100+ hours and it’s a “I totally understand if you don’t like it” game.

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

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