GTA online ruined the whole series for me, even though I liked the single player. Just unplayable. Only for rockstar to fully focus on it, cause micro transactions. I just don’t care anymore.
On PC, cheaters are the problem. They never fixed online gameplay or stopped cheaters on PC. I join a server only to be immediately killed or hunted mercilessly by some asshole who thinks it’s fun to ruin other people’s games.
There are ass holes every where trying to ruin the fun for everything in life.
There is now Battleye in GTA online, which has significantly reduced the number of modders, but it requires you to be comfortable with a kernel level anti cheat running on your system.
Cheating, every lobby has several of them and you’ll play for a few minutes only to be teleported somewhere and killed, or run into a guy with god mode turned on.
That’s not true for every public lobby. You can play online by yourself, or just your friends if you don’t want to be in a public lobby. And some modders are quite funny with it.
I’m speaking from a place where I currently have ~4000 hours on the game. Only 100-200 of them is in story mode.
There is now Battleye, which has significantly reduced the number of modders, but it requires you to be comfortable with a kernel level anti cheat running on your system.
The grind is a state of mind in my opinion. Are you playing the game because you enjoy it, or just so you can say you have everything and completed all aspects of the game? For me, thinking the game as a grind is only true for the latter.
I have everything in GTA online, but I’ve also got about ~4000 hours on it. There are only a few in game assets that add an improvement to the gameplay; everything else is meaningless.
Whenever I try to go online my wanted rating goes to 4 stars within a minute and the cops immediately kill me.
Maybe because I’m still using the ps3 version.
I’ve only had that once or twice.
I currently have ~4000 hours on the game. Only 100-200 of them is in story mode.
There is now Battleye, which has significantly reduced the number of modders, but it requires you to be comfortable with a kernel level anti cheat running on your system.
I was mostly talking about multiplayer at launch being unplayable. I tried to play with friends but the loading times were just abysmal, and lots of crashes which caused you to go through all the loading screens again. And just annoying people on the map. This was before all the cheaters showed up. Gta online made them a shitton of money so I don’t think single player is their priority.
There are many reasons you can think gtao is unplayable, but in my opinion micro transactions is not one of them.