I’m not saying color grading is a bad thing, but I personally prefer natural lighting in games over “cinematic” filters.

See more examples: https://imgur.com/a/z6zyTo4

You are viewing a single thread.
View all comments
8 points
*

The first one looks natural to me. The second grade looks like a 1st year film school grade where they think the full range has to be used at all times. In a soft well lit room the contrast would never be that high.

The intention was clearly to make it look like a warm interior, adding all those grungy green tones make it look like she’s standing by a window. I dunno the context of the room, but number 1 looks way better to me…

Edit: Final thought - crushing blacks like that, from a game perspective means you may miss details that may have been meant to be seen. But power to you! Options are always better.

permalink
report
reply
1 point

Eyesight is wild, personally the second one looks more realistic to me.

But you are right, options are always better

permalink
report
parent
reply

Starfield

!starfield@lemmy.zip

Create post

Welcome to the Starfield community on Lemmy.zip!

  • Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)

Helpful links:

Spoiler policy:

  • No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
  • Add [Spoilers] to your title if there will be untagged spoilers in the post.
  • Game mechanics and general discoveries (ship parts, weapons, etc) don’t need a spoiler tag.
  • Details about questlines and other story related content are spoilers. Use your best judgement!

Post & comment spoiler syntax:

::: spoiler 
<spoiler here>
:::

Community stats

  • 54

    Monthly active users

  • 376

    Posts

  • 4.1K

    Comments

Community moderators