Gatekeepers are large digital platforms providing any of a pre-defined set of digital services (‘core platform services’), such as online search engines, app stores, and messenger services. These companies have:
- a strong economic position, significant impact on the internal market and are active in multiple EU countries;
- a strong intermediation position, meaning that they link a large user base to a large number of businesses;
- an entrenched and durable position in the market, meaning that their position has been stable over time.
The only reason steam evaded the label is that they’re too small and the EU has bigger fish to fry atm.
Your quote contradicts your claim. Steam is not a platform, it’s just a store. The platform is Windows, Mac, or Linux.
I read the article. You don’t expect me to just take the quote at face value? You asserted that they fall into this category. So show us your work. How and why? A quote is not sufficient.
They clearly fall into all 3 of these requirements. The only requirement that falls somewhat short is their size, and given the current growth of the pc market and their entrenched position, either they’ll hit it naturally or the EU will widen the net first.
They don’t. Look at the first paragraph you quoted. “Significant impact on internal market” what significant impact does Valve exert on the internal gaming market? Specifically, what do they do that Nintendo, or Epic or GOG don’t do that exerts pressure on the gaming platform market?
Even if they were to meet those requirements and actually be a gatekeeper in the space, you still haven’t answered the second question. Look at the do’s and don’t’s. What don’t’s are they actively using to hurt other platforms in the space? What part of their business practices specifically do you feel falls afoul of the Digital Markets Act?