This seems like such a nothing case. Steam is optional. It’s optional for publishers to use, it’s optional for users to install. Steam provides many many benefits for even free games or games not purchased on the Steam store.
Any publisher can publish their game on their own site, on other stores, on physical media. Even though Steam is dominant, you can buy games somewhere else as easily as you can download and install Steam itself.
I hope this case gets thrown out.
How the fuck is it optional? You mean like in the sense I don’t need games to live, I assume? Because it’s not optional otherwise.
You can also use steam as a distribution platform completely free of the 30% cut by selling steam keys through your own site. Steam specifically gives developers unlimited free steam keys and games no cut from the sale of said keys. And it’s not even a work around, it is intentional.
Indeed, the only limitation is to not sell the keys for less than Steam sell them for.
Technically, you can sell Steam Keys for less. But if you sell Steam Keys somewhere else for cheaper, you need to plan giving Steam Customers the same opportunity at some point.
Steam Key Rules and Guidelines https://partner.steamgames.com/doc/features/keys
I bought Steam Keys for cheaper in different stores, like Humble Bundle. I also got Steam Keys for free from devs/publisher (events, giveaway, press).
And If you don’t mind Steam Keys, you can buy games from GOG or Epic and the price is not always the same as Steam.
You can compare prices in “is there any deal”, they only allow authorized vendors. https://isthereanydeal.com/game/shadows-of-doubt/info/ You can see how the base price of Steam Keys are very similar, but the discount changes from vendors.
I don’t have a problem with Steam but if they lose, games can get cheaper, and/or game development becomes more lucrative. You can’t lose by looking into the case and not throwing it out.
Epic Games promise cheaper games with 12% cut, but most of them have same price as Steam or even console release.
That’s naive. People already pay 80$-90$, publishers will pocket the cut and keep the price the same.
I’m happy to pay a premium for convenience. Steam is a great product that saves me from having 20 different store-fronts clogging up my computer, most of which wouldn’t have proper Linux support. If developers don’t like Steam’s terms of use then don’t use it, and best of luck selling your game that nobody ever sees.
You can look at literally any other storefront that takes 10% less than Valve does with Steam and see they’re not 10% cheaper. Which is also one of many ways you can tell this case is bullshit.
That’s why I added the other possibility of game development getting more lucrative. Also, with games, people should really be waiting on a discount. And how often a discount will be offered depends on multiple factors like how big the cut of the storefront is.
What about now with the Black Friday discounts? Also, I indicated two possibilities: games getting cheaper or game development getting more lucrative. More money means the gaming industry getting software dev talents.
What substantiates the claim that games will become cheaper? We already know games are one of the few commodities that are getting cheaper over time when taking inflation into account. I’ve seen this claim everywhere but I don’t understand what makes people think it’s true and nobody has been able to show me the logic or reasoning of it. Also, you claim that game development becomes more lucrative. It only becomes lucrative at all with a return on investment which requires that a developer be able to afford to make the game, market it, advertise it, and sell it to a wide audience all while handling the financial side of things (licensing agreements, handling the financial details of consumers in a secure fashion, providing refunds within the constraints of laws worldwide, etc).
These cases and the litigation process also cost money. You absolutely can lose by looking into it.
What substantiates the claim that games will be cheaper? You’re having to pay less money to Steam? Games go on discount all the time, and with less entities to pay, developers can afford to discount their games more often, or pay more talented developers.