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12 points

Or they could sell on Epic for $60 and just pocket more per sale because most players are used to new games being $60 anyway.

Besides, Steam itself also unlocks more customers even at same or higher prices because it can be a pain to get EGS games working on Linux sometimes, whereas Steam’s seamless. Maybe we’re a non-existent market force, but personally I’ve been maining Linux for my gaming PC for 4 years and now about 2 years ago I deleted the Windows partition I’d only kept around because I had Forza on the Microsoft store rather than Steam.

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1 point

Or they could sell on Epic for $60 and just pocket more per sale because most players are used to new games being $60 anyway.

For AAA publishers, definitely. For indie developers or anyone who’d be wanting to try to bring customers to Epic, that wouldn’t be the ideal long-term strategy.

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