And make sure to avoid stores that actively promote the store exclusives concept, even for stuff that isn’t an exclusive (anymore). They don’t deserve our money. Looking at you Epic.
Store exclusivity is paid, this means that the devs get a guaranteed income instead of relying on the Steam gamble.
Would you work for your employer if you might be paid more than average but no guarantee on that and only in two years if it happens at all as it depends on the number of clients you got and how influencers feel about your work once it’s complete?
I don’t know about you but I look around and I don’t know anyone who would accept those conditions. That’s where exclusivity becomes an option, you might not have as high an income, but that employer tells you ahead of hiring you how much you’ll make in the next year with a commission on every sale you make once your work is complete.
I don’t know about you but I look around and I don’t know anyone who would accept those conditions.
except publishers frequently do accept those conditions.
I’m fully aware, and I don’t even blame developers, especially indies, as I can completely understand their reasoning and commercial consideration. But from a user perspective I just see a store trying to buy market share and either forcing customers to wait a year or cave and use that store. Epic doesn’t fork over money to help developers, it does so to grab a piece of the pie and create value for shareholders.
Personally I prefer not buying or using platforms from companies whose policies I don’t agree with. I avoid Amazon for that reason, and Epic’s store is therefore also on my personal blacklist.
It’s a choice I’m allowed and willing to make. Of course you are free to disagree and by all means, do whatever you feel is right.
Do you purchase on Steam? Because it is in a monopolistic position and that’s much more anti consumer than anything Epic or GOG can do in their position.
That’s not even talking about the 30% cut which means less money going to the devs (and before you say they use the money to innovate, devs being able to afford making games is much more important for gaming than developing virtual trading cards or enriching a billionaire with a yacht collection).
I remember when Metro Exodus was about to release, Epic bought them out and they made the game unpurchasable on Steam after people already preordered. So only those who preordered were able to play on Steam for the first year after release. Valve left this statement on the store page.
Ubisoft pulled something like that with Anno 1800. If you pre-ordered it on Steam it was possible to install and play it, as it was only delisted but not removed entirely. Buying the DLC was a bit of a pain as you couldn’t search Steam for it, you had to dig up the direct Steam Store link from one of the official posts on the Ubi forum. It wasn’t ideal, but at least they had the sense to make everything available immediately on Steam for those that already bought the game there.