[alt text: Text which says, “The 2 genders according to chuds”. Below the text is two images. On the left is an image of Geralt from The Witcher 3, and he is labeled, “Male, parentheses (white)”. On the right is an image of Ciri from The Witcher 4 trailer, and she is labeled, “Political”.]
Chuds thought Aloy had a beard because she had peach fuzz. They don’t know what a real woman looks like and they don’t want to know.
To fair, the “peach fuzz” was a superfluous addition.
As much as I enjoyed Horizon, it was very much a ‘one and done’ game for me. I would have liked more emphasis on replayability than skin textures and raytracing.
But that’s just me. I’m old-school.
I would have liked more emphasis on replayability than skin textures and raytracing.
Reminds me of the whole kerfuffle of western devs bashing elden ring, a significant portion of which could be summed up as “why would you put something in the game without a big map marker showing them where it is???”
It’s not an “either - or” thing. The artists modeling fine details like peach fuzz had nothing to do with the game’s design and it also had no influence on how replayable the game would be.
Ofcause it does. What part of a game that gets attention is a choice.
From visuals to gameplay to sound design and so on. Everything has a priority.
And with priority comes allocation of resources.