You are viewing a single thread.
View all comments View context
10 points

These are not really genuine concerns imo, and to the extent that they are - they should be recognised as shortcomings of an increasingly inflexible ecosystem.

  1. It’s very easy to avoid root detection these days, and if you are rooting your phone, chances are you have also disabled the playstore app altogether so play protect is no longer a concern. I just use F-Droid and Aurora these days to reduce what can be associated with me or any of my accounts.

  2. Who the hell is watching shows on their phone so much that a reduction to SD is going to bother them on a 6 inch screen?

  3. If I can get my hands on your phone physically, there’s very little you can do to keep me out regardless of if the bootloader is unlocked or not.

permalink
report
parent
reply
5 points
*

Pixel phones are arguably the worst for rooting. (I own one) In order to get the phone to pass properly you pretty much have to go custom on the ROM.

I’m running a stock firmware, and I get all sorts of problems as a result of rooting the device, and not installing a CFW.

I have 2 apps, that won’t work (google pay and a credit score check/lock appand Microsoft intune - which my work partially uses)

Edit and did I mention? The LSPosed zygisk module causes so much instability I can’t use it.

permalink
report
parent
reply

Technology

!technology@beehaw.org

Create post

A nice place to discuss rumors, happenings, innovations, and challenges in the technology sphere. We also welcome discussions on the intersections of technology and society. If it’s technological news or discussion of technology, it probably belongs here.

Remember the overriding ethos on Beehaw: Be(e) Nice. Each user you encounter here is a person, and should be treated with kindness (even if they’re wrong, or use a Linux distro you don’t like). Personal attacks will not be tolerated.

Subcommunities on Beehaw:


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

Community stats

  • 2.8K

    Monthly active users

  • 2.9K

    Posts

  • 54K

    Comments