Iâve been playing some retro games recently (PS1 and prior) and Iâve been discovering a lot of games that I never thought I would enjoy. Particularly 90s arcade shmups and arcade style sports games.
What are some of your favorite retro games that you always find yourself coming back to?
I just started my nostalgia hunt lately, and firstly itâs Digimon World after watching some content about it. Itâs still hold up quite well tbh, even though it does show its age with its system.
I replay it every other year. It was one of my first games ever, started playing it when I was 5 or so and kept grinding on the same save file for more than 10 years.
For those interested, the Maeson patch fixes all the bugs that afflicted the game on release and adds a lot of QoL improvements, including persistent music across screens (in the original game, the music resets every time you change screen), diversified evolution lines, and rebalanced progression.
I replayed it last summer with the Maeson patch and it was very enjoyable while still keeping the âcoreâ experience intact.
Nice, thatâs an interesting patch. Can it be done with existing save file?
Also does it patch the monochromon notorious item shop minigame đ
I donât know about the existing save file. It should be compatible, though. Itâs worth a try.
As for Monochromon, yes! Itâs a lot less frustrating now.
Damn, Iâll have to give that a try. Iâve tried to get back into DW via emulation and man, the game is ruthless! The enemies you fight on the first screen (after beating Agumon) will wipe you if donât bother training at least one entire day first.
It may be surprising, but most of the difficulty of the game comes from it being very cryptic. Once you understand the underlying mechanics, the game is not hard. You are thrown into a completely foreign world and are asked to just figure it out; and most people go in expecting PokĂ©mon mechanics, which doesnât help at all.
What itâs worth remembering when playing it, is that the game encourages you to fail and try again. Your Digimon dies of old age and reverts to an egg every few in-game days anyways, and while itâs technically possible to complete the game with your starter Digimon, new players will probably repeat the cycle a few times at minimum.
It can be off putting at first, but it does provide the advantage that it doesnât matter how many mistakes you make, you can just retry next time, and you actually have it easier each time, because you keep all your items and progression, some of the Digimonâs stats, and of course the knowledge youâve gathered up to that point.
The Maeson patch doesnât fundamentally change any of that, but it does remove some of the bloat. Just a few of my favourite changes:
- Battling against wild Digimon is a waste of time in the original game, but with the patch is a perfectly viable way to farm money and learn new techs.
- Exploring in the original has you filling your bag with mushrooms, but the patch allows you to find actual useful items that will help you raise your current or next Digimon.
- Made a few mistakes on the way, and now youâre stuck with a Numemon, Sukamon, or another Digimon you donât like? Just buy a Reset Radish to revert to an egg and try again (younger me wouldâve loved that item).
- Removed âtrapâ options, such as providing a fix to the âbonus tryâ in the gym and making evolution items useful, thus encouraging the player to try out things instead of punishing them for doing so.
My Leomon lose to a caterpillar haha
I think the dev intended you to avoid most fight, but itâs kinda lame since a lot of time enemy will just place right beside you when you enter the area and then rush toward you, and since fighting is not rewarding itâs kinda pointless.