Nintendo’s Switch 2 reveal felt like a lightning bolt delivered straight from Zeus himself for everyone except, well, most people. In fact, since the console – which fans have spent years clamoring for – looks so much like its predecessor, some analysts predict it’ll have trouble appealing to a general audience.
“I can imagine ‘normies’ being a bit confused,” gaming industry consultant Serkan Toto tells GamesRadar+. “The device is bigger than the original Switch, but not comically large. The form factor, button layout, and overall design are very similar to Switch 1, so I can imagine issues arising when potential mainstream buyers look at the new device.”
Some analysts are morons. The reason the Wii U failed was because it wasn’t clear that it was a successor console, and not just a weird add-on.
People have been conditioned to understand numerical console increases for over two decades now thanks to the PlayStation.
Edit: As an aside, are there any console manufacturers besides Sony who have had sequential model numbers consistently? I’ve been mulling this under the last couple of hours and nothing comes to mind!
I can verify that. I am a video game fan, though don’t always follow everything that closely. I remember seeing Wii U for sale and not really understanding what it was. It seemed like just a Wii with a weird controller.
I had a coworker who was convinced that the whole thing was a scam. That it was just an upgraded Wii with a weird controller. So he went out and got a secondhand Wii U console. Just the console. Gave it to his kids for Xmas. Got mad when it didn’t work. Eventually got a gamepad (and maybe the power brick? I don’t remember if it’s cross compatible) and ended up spending more than buying it new.
I’m pretty sure even he can follow Switch -> Switch 2.
If gamers can navigate Xbox -> Xbox 360 -> Xbox One -> Xbox X -> Xbox S, I think they can figure out Switch 2.
The reason the Wii U failed wasn’t because of its name. Sure, it didn’t help the slightest but Nintendo’s console iterations have struggled in the past because they hardly bring anything new. The Wii U brought literally just a gamepad (and stronger hardware, though marketing focused on the gamepad). Why pay so much for an incremental upgrade? The same fate nearly occured to the 3DS:
The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning the next month.[10][11] Less than six months after launch, Nintendo announced a significant price reduction from US$249.99 to US$169.99 amid disappointing launch sales.
After all, why pay money just for a 3D effect? Without continued support and selling at a loss, the 3DS would have bombed.
By the way, the Xbox One - despite its similarly stupid name - never faced the same issues as the Wii U because people actually wanted it.