Steam workshop works even identical otherwise the game data paths are different
So if I understand this correctly:
The games files inside the game folder are the same, therefore when you apply/load a mod into the gamefolder it works the same correct?
If thats the case, this is the straw that makes me migrate to Linux. I currently have AMD CPU and GPU (because fuck nvidia, even if AMD is not that much better) and from my understanding they should have good drivers in Linux
Yeah modding is basically the same assuming you don’t have to use some kind of installer for them then it would be a bit more complicated, however I’d imagine using wine would solve that for the most part (haven’t installed mods through an installer on Linux so can’t speak much on that)
And also you might need to learn where Linux stores those game files but you can always just use steam to directly open the game folder
Basically all is fine, but Vortex etc might have some trouble. I was looking also about GOG (got some of my best games in there), but it seems that Wine is doing fine. CP2077 loses around 10% perf/5FPS, but is a price Im willing to pay just to shove it in the ass to microsoft
the biggest difference to Windows gaming is that for Windows games on Linux played via Proton every game gets its own Proton/Wine prefix (basically a windows folder structure)
ifyou want to use mod manager you need to run them inside the game specific proton prefix
Steam Tinker Launcher simplify this process