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36 points

I remember playing both Morrowind and Oblivion with like a ton of notes on how exactly to level up my character, not to min/max but to keep the game from scaling the difficulty too much.

I’d rather see a remake of Morrowind over Oblivion, though. I have the game on GOG but I don’t have the time in my life to go through all the mods to make it playable (especially getting the journalling system up to par with modern games).

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19 points

Morrowind was better than oblivion and Skyrim. Skyrim was good but Morrowind was so well done.

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12 points

Morrowind had a decent story and great world building but the mechanics were absolute shit.

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9 points
*

the mechanics were absolute shit

Levitate on up to the top of my Telvanni tower and tell that to my face—oh wait, you can’t!

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8 points

The absolute shit mechanics had some kernels of gold though. I loved my Fortify Strength 100 Jump 100 spell and my 10 chaingun lightning amulets. Very few games let you do properly weird stuff with magic.

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8 points

Skywind is being developed as well.

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7 points

I tried that once, found it too tedious, and just stopped levelling up instead

There is a group that’s remaking Morrowind in Skyrim, but I have absolutely no idea how far along they are https://tesrskywind.com/

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2 points

Wow I’m really surprised to hear people actually played with vanilla Morrowind and Oblivion leveling. I modded both games to fix that issue almost immediately after realizing how bad the system was.

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2 points

I mean, for Morrowind at the time I played it, I probably didn’t even realise modding was a thing, I must have played it around 2005 or so :-)

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1 point

I don’t think it was a problem in Morrowind, iirc there was no scaling at all, NPCs just existed at a set level so different areas of the map opened up to you naturally as you leveled up. It’s been a minute since I played through it so I might be mistaken but I don’t remember it being a problem, as opposed to OPblivion

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