“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith
that they could have been better with a little effort.
Clearly, you are still in the first or second act.
There’s a lot of griping about the third act, and yeah, I get it, it’s incomplete and comparatively poorly optimized. But it’s still really good. :P They clearly bit off more than they could chew with the City, that maybe they could’ve solved with another year or two of dev time. (Hopefully, will be solved in a Def Ed a year or two down the line.) That isn’t necessarily dev time they had, though. Not without taking out a ton of loans (do you really want tencent to own more than 30%?) and risking ill-will with consumers and WotC. (The game was meant to come out over a year ago.)
I don’t know what your problem is with Act 3. It might not be as good as the rest, but it’s still plenty good and better than most modern games. I just killed >!Gortash!< after completing nearly every side quest I could find and I haven’t really had any issues. Sure, there’s a few things that could be a little more fleshed out or that feel like cut content, but not much. I also don’t know how many of those things are actually cut content and not just references. Like in Cazador’s manor there’s >!a body with a note talking about a sleep potion and acid poison. I’m pretty sure it’s just a Romeo and Julie reference. He took the sleep potion to fake death, his lover found him apparently dead and killed herself. He found her dead and killed himself.!< There may have been plans for a quest there, but idk.