“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

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We as a community should hold ourselves to a higher spoiler standard than the marketing teams.

While I know that sounds like a reach at first, consider other media. Movie trailers tend to give a lot away, but that isn’t within the control of the directors. It’s done by the studios who are trying to generate as many eyeballs and clicks. Not deliver a complete narrative experince.

I have had the bear bit spoiled for me as well, would have rather seen it blind in game. But oh well, however I don’t think that should preclude folk from discussing reviews, mocap and how unusual of a production cycle this game has had. Discussing the game itself doesn’t require specfic story points. Much like discussing the Barbie movie set production require details on plot.

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