"These price increases have multiple intertwining causes, some direct and some less so: inflation, pandemic-era supply crunches, the unpredictable trade policies of the Trump administration, and a gradual shift among console makers away from selling hardware at a loss or breaking even in the hopes that game sales will subsidize the hardware. And you never want to rule out good old shareholder-prioritizing corporate greed.
But one major factor, both in the price increases and in the reduction in drastic “slim”-style redesigns, is technical: the death of Moore’s Law and a noticeable slowdown in the rate at which processors and graphics chips can improve."
2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price. Games are cheaper on PC too, as well as a broader selection. https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850, you could cut the procesor down, install linux for free, and im sure youve got a computer monitor laying around somwhere… the only thing stopping you is inertia.
$850 is way more expensive than a PS5 though lol. Linux also means you can’t play the games that top the most played charts on the PS5 every single month of every single year.
If you’re willing to get a base model, sure. The PS5 Pro is a $700 console, and that’s not including the subscription fee for multiplayer (which doesn’t exist on PC unless you’re into MMOs).
Edit: Also every Playstation (and Xbox) game eventually comes to PC, so unless you’re so impatient that you have to play the latest games right fucking now, there’s no reason to own a console. Even Switch games are fully playable on PC, at higher resolutions and framerates as well. I sold my Switch because the games look and run so much better on my gaming rig.
https://www.metacritic.com/pictures/best-playstation-games-of-2024/
Works on Linux:
Prince of Persia, the Lost Crown
Silent Hill 2 (Remake)
Marvel vs Capcom: Arcade Classics
Shin Megamei Tensei (V)engeance
Persona 3 Reload
HiFi Rush
Animal Well
Castlevania Dominus Collection
Like A Dragon: Infinite Wealth
Tekken 8
The Last of Us Part II (Remaster)
Balatro
Dave the Diver
Slay the Princess: Pristine Cut
Metaphor Re Fantazio
Elden Ring: Shadow of the Erdtree (and base game)
Does not work on Linux:
Unicorn Overlord (Console Exclusive, No PC Port Allowed by Publisher Vanillaware)
Destiny 2 (Kernel Level Anti Cheat)
FF VII Rebirth (PS Exclusive)
Astro Bot (PS Exclusive)
…
Damn, yeah, still consoles gotta hold on via exclusives, I guess?
And then there’s the mismanaged shitshow that is Destiny 2…
…who can’t figure out how to do AntiCheat without installing a rootkit on your PC, despite functional, working AntiCheats having worked on linux games for at least half a decade at this point, if not longer…
…nor can they figure out how to write a storyline that rises above ‘everyone is always lore dumping instead of talking, and also they talk to you like a you’re a 10 year while doing so.’
Last I heard, a whole bunch of hardcore D2 youtubers and streamers were basically all quitting out of frustration and feeling let down or betrayed by Bungie.
…
Maybe we should advocate for some freedom of platform porting/publishing for all games, eh FreedomAdvocate?
2060 super for 300, and then another 200 for a decent processor puts you ahead of a ps5 and for a comparable price.
you’re going to have to really scrunge up for deals in order to get psu, storage, memory, motherboard, and a case for your remaining budget of $0.
https://pcpartpicker.com/list/zYGmJn here is a mid tier build for 850
This is $150 more expensive and the gpu is half as performant as the reported PS5 pro equivalent.
Ok so, for starters, your ‘reported equivalent’ source is wrong.
The custom AMD Zen2 APU (combined CPU + GPU, as is done in laptops) of a PS5Pro is 16.7 TFLOPs, not 33.
So your PS5 Pro is actually roughly equivalent to that posted build… by your ‘methodology’, which is utterly unclear to me, what your actual methodolgy for doing a performance comparison is.
The PS5 Pro uses 2 GB of DDR5 RAM, and 16 GB of GDDR6 RAM.
This is… wildly outside of the realm of being directly comparable to a normal desktop PC, which … bare minimum these days, has 16 GB DDR4/5 RAM, and the GDDR6 RAM would be part of the detachable GPU board itself, and would be … between 8GB … and all the way up to 32 if you get an Nvidia 5090, but consensus seems to be that 16 GB GDDR6/7 is probably what you want as a minimum, unless you want to be very reliant on AI upscaling/framegen, and the input lag and whatnot that comes with using that on an underpowered GPU.
Short version: The PS5Pro would be a wildly lopsided, nonsensical architecture to try to one to one replicate in a desktop PC… 2 GB system RAM will run lightweight linux os’s, but not a chance in hell you could run Windows 10 or 11 on that.
Fuck, even getting 7 to work with 2GB RAM would be quite a challenge… if not impossible, I think 7 required 4GB RAM minimum?
The closest AMD chip to the PS5 Pro that I see, in terms of TFLOP output… is the Radeon 7600 Mobile.
((… This is probably why Cyberpunk 2077 did not (and will never) get a ‘performance patch’ for the PS5Pro: CP77 can only pull both high (by console standards) framerates at high resolutions… and raytracing/path tracing… on Nvidia mobile class hardware, which the PS5Pro doesn’t use.))
But, lets use the PS5Pro’s ability to run CP77 at 2K60fps on … what PC players recognize as a mix of medium and high settings… as our benchmark for a comparable standard PC build. Lets be nice and just say its the high preset.
(a bunch of web searching and performance comparisons later…)
Well… actually, the problem is that basically, nobody makes or sells desktop GPUs that are so underpowered anymore, you’d have to go to the used market or find some old unpurchased stock someone has had lying around for years.
The RX 6600 in the partpicker list is fairly close in terms of GPU performance.
Maybe pair it with an AMD 5600X processor if you… can find one? Or a 4800S, which supposedly actually were just rejects/run off from the PS5 and Xbox X and S chips, rofl?
Yeah, legitimately, the problem with trying to make a PC … in 2025, to the performance specs of a PS5 Pro… is that basically the bare minimum models for current and last gen, standard PC architecture… yeah they just don’t even make hardware that weak anymore.
EDIT:
oh final addendum: if your tv has an hdmi port, kablamo, thats your monitor, you dont strictly need a new one.
And there are also many ways to get a wireless or wired console style controller to work in a couch pc setup.
Regarding that last point: consoles don’t come with TVs either, so you don’t even have to factor that in the cost of a gaming PC.
Furthermore, many modern TVs are now being designed with gaming in mind, and thus have input lag comparable to a good gaming monitor (like LG OLEDs and most Samsungs), so the whole concept of needing a dedicated monitor just for your PC is somewhat outdated now. If your TV is good enough for console gaming, then chances are it’s good enough for PC gaming too, so long as you did your research before buying and didn’t just buy whatever had a good picture on the showroom floor.
Also there’s the fact that multiplayer tends to be free on PC, so no subscription fees to worry about. The accessories tend to be cheaper as well.
You don’t need a graphics card. You can get mini PCs with decent gaming performance for cheap these days.
There are CPUs with quite capable iGPU, fitting in a mini-PC. All in all maybe $500.
And yeah, sure, the article mentioned that consoles are subsidized by game prices.
Interesting point. Then you understand why Apple is making moves to try to be a real player in gaming.
All three of us see how gaming performance is plateauing across various hardware types to the point that a modern game can run on a wide range of hardware. With settings changes to scale across the hardware, of course.
Or are you going to be a bummer and claim it’s only mini pcs that get this benefit. Not consoles, not VR headsets, not macs, not Linux laptops.
There really is a situation going on where there is a large body of hardware in a similar place on the performance curve in a way that wasn’t always true in the past. Historically, major performance gains were made every few years. And various platforms were on very different and less interoperable hardware architectures, etc.
The Steam Deck’s success proves my point, and your point alone.
The thing is, people don’t wanna hear it. They wanna focus on the very high end. Or super high refresh rates. Or they wanna complain about library sizes.
My 4070 cost $300 and runs everything.
The whole PC cost around $1000, and i have had it since the Xbox One released.
You can get similar performance from a $400 steam deck which is a computer.
On what planet does a Steam Deck give 4070 performance?
And on which does a 4070 cost $300 for that matter? They cost more than a whole PS5.
I took a gamble and bought used from Ebay cuz I saw the deal on user benchmark and it’s been working great so far.
If you have a card you want search it on there and sometimes you can get some great finds.
You don’t need a top end card to match console specs, something like a 6650XT or 6700XT is probably enough. Your initial PC build will be more than a console by about 2X if you’re matching specs (maybe 3X if you need a monitor, keyboard, etc), but you’ll make it up with access to cheaper games and being able to upgrade the PC without replacing it, not to mention the added utiliy a PC provides.
So yeah, think of PC vs console as an investment into a platform.
If you only want to play 1-2 games, console may be a better option. But if you’re interested in older or indie games, a PC is essential.
I can get ps5 graphics with a $280 video card, games are often way cheaper, I can hook the pc up to my TV, and still play with a ps5 or Xbox controller, or mouse and keyboard.
I suspect next gen there will be a ps6 and Xbox will make a cheap cloud gaming box and just go subscription only.
Microsofts cloud gaming is already profitable. Also, they got their ass kicked so badly against the ps5 that there’s no profitable avenue in developing and trying to sell a future console. They’re better off concentrating on pc games and cloud gaming. Sony can’t really compete against them in that market, just like microsoft is unlikely to make it worth while to compete against Sony in a console.
The internet isn’t good enough globally to do that, and still won’t be by 2030 after the ps6/nextbox is out. Maybe the gen after next. But even then, there’s a lot of countries I could see still being patchy. Right now in Australia, Sony won’t even let you access the PS3 streaming games because they know it won’t work well enough.