I recommend this video to look more into OSR philosophy regarding the rules: https://www.youtube.com/live/bCxZ3TivVUM?si=aZ-y2U_AVjn9a6Ua
Lmao, I think you confused pf1 and pf2. In pf1 you can build yourself into a corner and create useless characters with ease. In 2e the worst characters are still decent
Nope, I know both. They both suck because of the required over optimization. But pf1 at least didn’t have characters constantly at full hp, which is one of the biggest balance issues.
??? Have you ever played 2e? That shit is perfectly balanced. Just because fights are designed around having full hp doesn’t mean the players always are.
In pf1 you can ruin a character with an uninformed choice, in pf2 you can’t. The gap between minmaxxed or not has become reasonable in my opinion.
in pf2 you can’t.
I run pf2e and love it, but I really gotta call this out as bullshit. It’s actually one of the worst things new people can read about the game, imho. I read this a lot as I was learning the system and parroted it to my players. We’re all experienced with TTRPGs, for the record. Despite all the chat from pf2e players that you supposedly cannot ruin a character with bad choices, I assure you it is possible.
You definitely can screw yourself a lot with uninformed choices, but they are less impactful per choice, and the base kit of classes are good enough that bad feat picks won’t make you useless.
The biggest exception here is spell selection, shit spell selection can feel really bad, and there are a decent amount of “trap” spells (not that the spells are bad, but it’s easy to misunderstand the intended purpose).
Yes, I’ve played it. And a lot of other games. PF2 balance is only okay and they had to do several annoying things to do it. Like how do you balance a mixed level party in pf2? The system really doesn’t like that, because of it’s number inflation.