I started playing this last night, and I’m trying to fly towards the green diamond thing, but I swear I’m not going anywhere. Is there a way to calculate the remaining distance to a location?

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15 points

they simulate ‘flying’ ingame by keeping the player stationary (so the cell remains stable) and moving all the other objects proportionally to the speed/direction of player “movement”.

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9 points
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If you want sci-fi games that take the whole space flight stuff somewhat serious I could recommend Everspace 1 and 2 (for combat heavy space games) plus Elite Dangerous. Also unironically No Man´s Sky has a fair bit of stuff to do in space by now.

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7 points

Everspace 1 and 2

i loved everquest 2, but i never progressed far enough to get a spaceship, just a magic wand

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4 points

good post!

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Elite Dangerous was a terrific space sim despite frontier being just terrible stewards

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Everspace 2 is exactly what I wished Everspace 1 was.

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Everspace 2 is great, although I didn’t finish it and it will be very hard to go back to it now

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so the cell remains stable

lmao almost like a TES-style engine is a terrible fit for a space game

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4 points

Isn’t that the Futurama joke version of how their spaceship works?

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9 points

because of the havok physics, objects inside the ship moved whenever the starship went really fast, so any objects/npcs in the spaceship would flop all over and when yo got where you were going everything was a mess. so they reversed it and left the ships technically stationary but every other thing gets moved, since their interiors are not loaded & physics enabled while in flight.

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Yeah but the reason for it in video games is usually because of issues caused by floating point errors.

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