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14 points

This is it. Forget all the tracked on nonsense. The base building, the character management, production chains all that nonsense…

If you focus on the combat/looter aspect of the game, that part is actually pretty good. A world apart from the janky combat of Fallout, it actually feels pretty visceral.

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They may not explode like in Fallout, but there is a new fun spectacle in town: Shooting out backpacks on low gravity environments and launching your enemies off world.

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