Starfield and Baldur’s Gate 3 both weigh the player down with encumbrance. Love it or hate it, it seems like it’s here to stay.

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There’s two online games I play. Guild Wars 2 and Genshin Impact. Guild Wars has you filled with your inventory a lot, especially as a new player. It’s a massive turn off. Genshin just has a big mega inventory where items are sorted by tab (like character upgrade material tab), and has practically infinite inventory size. It technically has a limit of like 9999 but that’s not going to be anywhere close to what a normal person gets. Definitely prefer that system.

Both those games should label a ton of unusable items as trash, so when you pick them up, they go to a separate tab. Just today I spent like 20 minutes managing my inventory in Balders gate, and it was a pain to survive until I found another vendor.

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