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156 points

We need to make Godot the biggest engine for indie devs just like how blender is the go to 3d modeling software.

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31 points

Shoutout to Renpy. I love me some VNs and I love that little engine. It’s so user friendly (as in for the player) and it’s open source.

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22 points
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Renpy is i believe already the most used tool for VNs. It uses python so it allow far more customization than just a classic branching VN. Granted, you need to learn python, but at least it’s the most used programming language in the world not some proprietary language that may die anytime.

A minute of silence to all actionscript 2/3 (the adobe flash programming language ) devs

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10 points

The most used programming language in the world is Excel, not Python.

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56 points

Godot is fantastic! I really want it to become the Blender of game engines.

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20 points

Speaking of, it does have great integration with Blender. By default, you’ll want to import 3D stuff as .gltf, but if you have blender installed, Godot/Blender will automagically import .blend files as .gltf

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12 points

Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They’re static in Godot, but as soon as you save in Blender, it updates in godot without export

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9 points

Irc brotato uses godot. I love that game. Lucky character slingshot build ftw.

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1 point

Do you know Maya?

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9 points

I know it’s one of those modeling software that cost the same as a car. There’s 3ds max also.

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5 points

Both are also characters in Ace Attorney.

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