You are viewing a single thread.
View all comments View context
10 points

I miss in-house engines.

Eh, they’re not always a good solution. CDProjekt ditched their own, which led to a lot of bugs in Cyberpunk 2077, to move towards Unreal. Bethesda’s notorious for their very buggy mess of an engine. And people working under EA complained to hell and back about having to use the Frostbite engine for everything.

permalink
report
parent
reply
1 point

Thank you for the link, that was an interesting read

permalink
report
parent
reply