You are viewing a single thread.
View all comments View context
4 points

Fun fact about the companion quests, what descisions you make as the player will change what your companions do if you let them make their own descisions. For example, if you side with the goblins and destroy the grove then Shadowheart will actually not reject Shar if you let her make her own decision.

permalink
report
parent
reply
1 point

Hm, are you sure? In my Durge playthrough I ignored the grove and she rejected Shar anyway, without me suggesting to do so. Thought for sure she was gonna skewer the aasimar.

permalink
report
parent
reply
2 points

I actually got surprised myself on another playthrough just yesterday where I was doing pure evil, but she decided to spare the nightsong anyway, which didn’t happen last time I did an evil playthrough. Maybe it’s random in some way, or maybe there’s a dialogue you need to have during some point that I missed this playthrough. I do know if you destroy the grove she becomes clearly upset about it during the party in camp, but I neglected to speak to Shadowheart almost entirely this playthrough so it’s possible I missed some dialogue trigger. I’m not sure myself now

permalink
report
parent
reply

Baldur's Gate 3

!baldurs_gate_3@lemmy.world

Create post

All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

Spoilers

If your post contains any possible spoilers, please:

  • Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.
  • Use the appropriate spoiler markup to conceal that content in the body of your post.

Thank you!

Community stats

  • 1.1K

    Monthly active users

  • 777

    Posts

  • 9.7K

    Comments