Y’all wanted 4K Next Gen Gwaphix well that shits gonna cost you some storage space lol
Sucks but whatever. Been happening since the beginning.
I think the solution to game size (aside from optimization) is breaking up the game into optional downloads. Things like, 4k textures, high poly models, multiplayer, singleplayer etc.
This would be a great feature. However some of that has shared resources. SP and MP probably use 85% same stuff. Have seen UHD Textures as a separate download in some games.
And Starfield is more than twice that. It’s ridiculous.
There’s no reason for it.
Do you have like solid number of reasonable gigabytes a game can be? How did you arrive to this number exactly?
Starfield is pretty huge though isn’t it? I dunno, it feels like if any games should take that much storage space, it’s a massive space game.