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Basically Dwarf Fortress, but sci-fi, with space travel and with really good 3D graphics.

An overly complicated simulation of an entire universe where I can do anything that the game’s laws of physics allow me to do. Particularly, I dream of a game where you can fulfil Star Trek fantasies of solving convoluted problems with equally convoluted solutions; but without it being a pre-programmed option. (“Reconfigure the deflector dish to output a neutrino wave to counter act the tachyon field!”)

Fake physics that allow for real fake science and engineering.

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1 point

“Reconfigure the deflector dish to output a neutrino wave to counter act the tachyon field!”

PULSAR: Lost Colony kinda has this.

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2 points

Rimworld with the starship mod?

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Close, but RimWorld’s mechanics are nowhere near the complexity, even with mods. And I don’t just mean with how many different types of rocks and trees exist. I’ve gotten as close to a DF-like experience + the space travel part, but it’s still like 1/4 of the full experience.

Although it’s moddable, which boosts it’s playability a bit more. I’ve played more RimWorld than DF at this point.

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