Everyone knows the tale of Brand X getting bought out by some faceless global conglomerate and going to shit, but does the opposite ever happen?
I think it’s only easy if you know all the tricks for farming and whatnot, normal players wouldn’t likely say it’s too easy necessarily, I also didn’t notice any big change between 1.13 and 1.14 unless you mean the light level thing?
People will always find a way to break the system, and for longtime Minecraft players, it’s nice not having to do all gathering by hand, instead being able to use your knowledge to create a ridiculous farm is… Cool imo.
To be honest though, I can’t really get into vanilla in general, I’m always playing modded if I’m playing myself, tho I watch vanilla players like Hermitcraft
I also didn’t notice any big change between 1.13 and 1.14 unless you mean the light level thing?
They entirely overhauled villager trading making it a game of just placing and breaking workstations to get the trades you want. The pre-1.14 mechanics were a lot better and more rewarding imo. Iron golem spawning was also totally overhauled and they’re just too dead simple these days. You can build a 900 ingot per hour farm in about 10 minutes or less.
People will always find a way to break the system, and for longtime Minecraft players, it’s nice not having to do all gathering by hand, instead being able to use your knowledge to create a ridiculous farm is… Cool imo.
I love farming, I’m a technical player so that’s my main focus. I’m saying that the recent changes have really diminished the skill and fun in creating certain farms. Like how portal based farms have been the new meta for basically everything. Just changing it so mobs have a cooldown period after spawning before they can go through portals would be a massive nerf and force people to actually develop cooler farm concepts.
But you’re a different kind of player then the “target” for these kinds of changes right? Think about kids playing Minecraft, you think they’re generally going to be setting up massive raid farms, shulker farms, etc? Probably not, they’d be playing it more “as expected”, which isn’t really “easy” unless you know the cheese farms you can build.
Same kind of thing with storage, there’s tons of storage systems out there that you can use, but majority don’t know about it unless they go out and find the information online.
What’s great about minecraft is that it can be enjoyed by kids but there’s a lot of depth to what you can do as well. No one complained that it was too difficult to make iron farms before the changes. Also kids likely aren’t farming thousands of obsidian blocks to make portal based farms either. There’s a balance that can be made.