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6 points

Neither of them look as good as BG3 IMO. Both feel so static / emotionlessl

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BG3 is incredible, but I think Cyberpunk ties with that in many scenes (though there’s much fewer sets of dialog). The rigidity of the dialog in Starfield is one of my biggest complaints, and that’s coming from someone who really quite enjoys the game despite the many, MANY, things it could do better.

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11 points

Bethesda’s formula is pretty dated. They changed up a few things for Starfield, but it’s still same the old dialog system.

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4 points

Still an improvement on Fallout 4, atleast my character aint yapping.

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7 points

I love BG3 and I have nothing against it’s animations. But what is it that you like? Honestly, I see a lot of people praise the animations, but besides a few scenes, the animations just seem “good”. Not mind blowing, but not bad in any way. So I don’t get that praise, but I’m sure there’s something that other people see in it that I don’t.

That being said the game is great. I haven’t had this much fun since KotOR.

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5 points

For a CRPG their fucking great, also I wouldnt be surprised if a lot of that praise is coming from folks who play CRPGs on the norm. When your standard frame of reference is fucking Arcanum it tends to be a bit scewed. Also play Arcanum: of steamworks and magick obscura its really fucking good.

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2 points

That’s a good point.

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4 points

I don’t usually dig into behind the scenes stuff in games but I’ve been watching a ton of bg3’s stuff. I didn’t realize how integral to the development some of the actors were - specifically Neil Newborn, Astarion’s actor. Larian seems like a cool company to work with…it feels like they really “get” it.

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1 point

Would you have a link to these? I’m curious how Neil influenced the game.

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2 points

I’m sorry but I don’t remember exactly where I heard it. It might have been Dan Allan’s channel, he interviews voice actors

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4 points

Good Jesus. You’re delusional if you think a 10 second loop amounts to good animation. The facial animations alone are so bad.

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