Slogging through the campaign for 40 hours with maybe 5hrs of interesting story/scenes and 10min of worthwhile cut scenes, all so I could do their Season 1 challenges, which had such riveting tasks as “Modify 2 pieces of armor at the blacksmith” and “upgrade your healing potion” to complete it. Again, this is after i finished the campaign and have a high level character utilizing all the resources/merchants/etc. they have. 15-20% of the “quests” belong in an intro tutorial.
Anyone interested in D4 should just wait until it’s like $15. It’s incredibly dull.
Same experience here – I started a seasonal character and gave up at level 12 because while the malignant hearts were a neat concept, everything else was ridiculously trite and stupid.
I couldn’t even bring myself to finish the campaign, it was just so soulless and grindy, I gave up halfway.
We played as a group of 4 when we could but we’re mid-30’s with kids and jobs lol the game needs to be solid solo as well. It’s not, it’s just boring.
I don’t know what the jobs and kids have to do with anything, but there is quite a bit of boredom involved with this one. I am still enjoying playing through the classes and messing with builds and aspects, but there doesn’t seem to be a lot of endgame focus yet (nm dungeons get old quick) and the story is sooooo uninteresting. Which is a shame, cuz Lilith is very well done.
It’s still remarkably better than d3 was at release.