You are viewing a single thread.
View all comments View context
17 points
*

It reminds me of grinding levels in classic WoW, but without the benefit of getting new skills and feeling more powerful with the levels.

The problem is the level scaling. It literally doesn’t matter if you gain levels because everything else does too. You don’t feel any accomplishment because you haven’t gained any power over the monsters.

You can’t get your butt kicked by a boss and go elsewhere to gain a few more levels to try again because the boss gets more powerful too.

There’s nothing to push me to gain levels.

permalink
report
parent
reply
3 points

So far, it feels like this game is far less about leveling and much more about the Paragon board

permalink
report
parent
reply
2 points
*

Last few patch there’s an update to reduce level scaling, so if your character is lvl 85 for example, the monster will be level 80

This made the open world so much worse, leveling in there taking much longer so it becomes irrelevant, especially because after mid game most of the monster will be a few hit kill regardless of levels.

Really glad they reverted this changes on next season, the open world monster will have same level again

permalink
report
parent
reply

Games

!games@lemmy.world

Create post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

Community stats

  • 9K

    Monthly active users

  • 4.3K

    Posts

  • 89K

    Comments